James Paul Gee's "What Video Games Have to Teach Us About Learning and Literacy" inspires this week's show, as Jay, Rob and Glenn chat about video games as a teaching tool. How have games and technology shaped the way we learn, as well as how we teach? What are the practical life skills that good game design can pass on to a player? Can something like "Donkey Kong" actually teach us basic survival skills, on some level? Plus, the guys chat about the recent Toronto screening of "Nintendo Quest", and Rob offers Jay a very rare compliment about his cosplay endeavours.