If gaming has a golden age, when was it, and what does that term even mean? Jay, Rob and Glenn discuss the matter on this edition of GamerCast, and try to break down gaming history into eras. Are gaming eras marked by events, games, or technological breakthroughs? Does a "golden age" necessarily need to be a by-gone time or place? How does collecting relate to this, and has the advent of downloadable content and internet gaming changed the notion of gaming generations as we know it? Plus, get a preview of the extra content you get when you support GamerCast at patreon.com/gamercast with this special extended episode!