Every era, every genre, and always laced with sarcasm

Hyrule Homecoming

April 4th, 2017

The GamerCast guys finally reconvene around the same table to discuss the biggest game of the year so far, The Legend of Zelda: Breath of the Wild. Has Jay's faith in Nintendo been restored? Is Rob prepared to give an open-world Zelda title a fair shake? Plus, the guys discuss sequels, the latest ridiculous game blog headlines, and much more!


A Half-Dozen Video Game Topics From Australia That Won’t Kill You

December 31st, 2016

The GamerCast guys return, full of festive cheer! Hear the boys talk about the NES Classic Edition, the Steam sale and impending wallet doom, the continuing decline of games journalism and much, much more in this final GamerCast edition of 2016.


Live From the Money Tomb

December 1st, 2016

The guys gather around one table in the same city once again! What do Jay and Rob think about Nintendo Switch? What art-related surprise has Rob got in store for his cohorts? And is it really beginning to look a lot like Christmas?


Welcome to Portro

October 27th, 2016

Season Two, Episode 2: On the anniversary of the last stop of the Power Tour, the guys gather to discuss memories of the Portland Retro Gaming Expo and touring Nintendo Quest.


What We Did On Our Summer Vacation

September 29th, 2016

Season Two, Episode 1: GamerCast returns from hiatus with some long-awaited discussions, arguments, and gloating on the part of Rob. How many ways were Glenn and Jay proven wrong over the summer, and will Rob let them hear the end of it? What do the guys think about the No Man's Sky controversy? Has Jay come around on VR as the future of gaming? Plus, Rob shares his thoughts on Nintendo's forays into mobile gaming, discussion about a new pinball film called Launch The Ball and much more!


The Stanbuck Stops Here

July 1st, 2016

Grab your dear friends and pack up your Amiigos for a road tip, it's time to bid fairedieu to GamerCast! Jay, Rob and Glenn won't name any names, but they will take a look back at two years of the podcast, talk about their favorite episodes and arguments, and reflect on how the show changed. What was the funniest thing that wound up on the cutting room floor? What debate positions have Jay and Glenn reconsidered after arguing passionately for the opposite? And what shenanigans will each of the hosts get up do during the show's hiatus? Find out here!

Many sincere thanks to all of our listeners and Patreon supporters for their support!


Post-E3: The Nintendo Rant

June 23rd, 2016

Rob returns to GamerCast to talk about his E3 experience. Then, the gloves come off, as Jay takes it to Nintendo for their meager E3 offerings and the lack of releases for Wii U. Are we owed more? Is there a difference between not getting anything and simply not wanting what we're being given? Hear what the guys think in this penultimate episode of GamerCast.


E3 2016 Round-Up

June 16th, 2016

Jay and Glenn chat about Rob's visit to E3 and talk through all the big news from this year's show. Were there surprises to be had, or did leaks take the wind out of the industry's sails? Which new titles had the biggest impact on the GamerCast crew? What are Jay's thoughts on so many industry personalities moving away from traditional press conference and booth presences? Plus, Jay breaks down the hard points of being a tribute band drummer, and clarifies a question he's been asked about a lot recently.


Gamer Grab Bag: E3 and the Masters of the Universe Edition

June 11th, 2016

Rob and Glenn chat about E3's impending arrival on this edition of GamerCast. Rob's going to be at the big show for the first time and shares how that experience will impact Box Art: A Gaming Documentary. The guys share their anticipated titles, discuss the frequency of spoiled surprises in the internet age, and reflect on the relevance of the show. Plus, Rob spills some stories from his recent shoot for Power of Grayskull.


Return of the Arcade

June 2nd, 2016

With Rob on the road and filming "Power of Grayskull", Glenn and Jay talk about the downfall of the classic video game arcade. What factors lead to the demise of these coin-op palaces? How do modern takes on the arcade concept differ? Most importantly, what do arcades still have to offer in an age of downloadable content, instant gratification and powerful home consoles?