November 26th, 2015
Jay's noticed a troubling trend this holiday season at midnight launches: a complete and utter lack of enthusiasm. Is this year's slate of holiday titles uninspiring? Do midnight launch parties at game retailers still feel like special events, or are they losing some of their luster? How does this play into the conversation around games online and in social media? Plus, Rob gives an update on episode two of the Nintendo Quest Power Tour, and Jay offends the Klingon Empire.
November 19th, 2015
GamerCast takes on a very loaded question on this episode: are there stories that should not be told in games, or games that should not be made? Are there sensitive subjects, events or issues that video games don't have any business addressing? What are the boundaries, and who should ultimately make those decisions? Plus, Jay makes a Star Wars promise, Glenn thinks games are lousy at being sexy, and Rob breaks the first rule of glove club. *Note: while this episode is edited for language, some subject matter is sensitive and listener discretion is advised.*
*Get an extended version of this episode and other content by contributing to GamerCast at patreon.com/gamercast!*
November 12th, 2015
The guys wrap up their talk on nostalgia with some random thoughts and questions. What is "nostalgic fear", and does it mean developers take less chances? Are we aware of good memories forming as those events happen, or do we need to be able to look back to appreciate them? Are we constantly evaluating current games we're playing against old favourites even as we're spending time on the new title? Plus, Glenn teases a story from Rob's upcoming Box Art doc, Rob wants his money back, and Jay awaits the arrival of parade gloves.
Photo: Whitney South
November 5th, 2015
The guys return to wax nostalgic for a second (or is it fourth?) time, tackling the question of whether nostalgia is a positive or negative feeling. What is the dark side of being nostalgic? What's the worst purchase each of the guys has made in the name of loving a franchise? Plus, Jay sheds some light on why he and Halo have grown apart, Rob asks about the relevance of nostalgia to the Final Fantasy franchise, and Glenn talks about gaming around the holidays.